This is a file of hex values relating to the vehicles of Phantasy Star IV. There are a lot of values relevant to each, and this does not include the "optin" attacks that they use. Those are in another well-named file. Part 1) Byte descriptions [part1] Part 2) Byte list [part2] Part 3) Notes [part3] Part 1) Byte descriptions [part1] !1: This is the name of the vehicle as it is commonly known. Technically, besides the game's full text and as an item, this is never used, so it does not seem to be located elsewhere. !2: This is not part of the information here. This is the offset at which this data can be found. Byte 1: HP, high byte. Multiply this by 256 and add the next byte for HP. Byte 2: HP, low byte. Byte 3: Strength Byte 4: Mental Byte 5: Agility Byte 6: Dexterity Byte 7: Attack Byte 8: Defense Byte 9: Magic defense Byte 10: Physical properties 00: immune 01: resistant 02: normal 03: weak Byte 11: Energy properties, similar Byte 12: Fire properties Byte 13: Gravity properties Byte 14: Water properties Byte 15: Anti-Evil properties Byte 16: Electric properties Byte 17: Holyword properties Byte 18: Brose properties Byte 19: Biological properties Byte 20: Psychic properties Byte 21: Mechanical properties Byte 22: Efess properties Byte 23: Destroy properties Byte 24: This byte (as I theorized earlier) shows which Optin abilities are available to the vehicle. More experimentation is needed to show whether more than two can be used, but it seems possible to put ALL of them on by entering FF. +1 Cluster +2 Gravitn +4 Th.Grid +8 X-Burst +10 Napalm +20 Nothing (same stats as Cluster) +40 N-Spher +80 Nothing (same stats as Cluster) Unfortunately I've had trouble changing the vehicles' abilities. More tests are needed. Byte 25: Available uses of the first Optin Byte 26: Available uses of the second Optin Part 2) Byte list [part1] !1 !2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 Land-Rover 285500 02 E4 40 00 3C 46 C8 50 32 01 02 01 01 01 01 03 00 00 00 00 00 00 02 03 08 08 Ice-Digger 2855fc 03 C0 50 00 30 46 FA 50 32 01 02 01 01 01 01 03 00 00 00 00 00 00 02 50 08 04 Hydrofoil 285616 02 A8 FF 00 60 46 96 46 28 01 02 01 01 01 01 03 00 00 00 00 00 00 02 0C 04 02 !1 !2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 Part 3) Notes [part3] -Byte 24 is really interesting. I'll see if it's possible to use more than two optins sometime soon. It would be cake to test; for example, set byte 24 to -1A for Napalm, Gravitn and X-Burst -70 for Napalm, N-Spher and the first Nothing -7 for Cluster, Gravitn and Th.Grid -FF for ALL optins If you don't want to be greedy but simply have some favorite abilities, you can just add two, keeping in mind that it's hex. -14 for Th.Grid and Napalm is a good choice, then. I've tried changing this value and had issues. Perhaps this is stored somewhere else as well? This is definitely the meaning of this byte. -All of the optins use the vehicles' strength. The hydrofoil has low attack power, but an impressive (ie. maxed) strength stat. Try using Cluster with the hydrofoil! You might be impressed. -Then again, if you were going to hack the vehicles anyways, you might as well give the other ones a strength boost. Duh. This document's current home is http://www.wrftpb.com/psiv/ , and was made by Kyle "FreshFeeling" Chapman in November, 2005. Last updated December 20, 2005.